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#21 |
Drizzt Do'Urden
![]() Join Date: November 30, 2002
Location: Five Flagons Inn
Posts: 633
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There is something peculiar about backstabbing in this game, that's for sure. Something not quite right, can't put my finger on it. Valygar for example, does huge amounts of damage for backstabs, but, he is only a stalker, while I have watched thieves (Like a PC or Yoshimo) get piddling sorry results. Some times, it's almost like Valy gets assassin like bonuses for backstabbing.
I still can't quite put my finger on what it is. But I agree. Somebody with 19 str should get a wicked kidney poke, not some weeny kidney prick. BTW, I have seen Valygar backstab for over 100 damage. |
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#22 |
Elminster
![]() Join Date: November 4, 2001
Location: North Carolina, USA
Posts: 469
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In most cases, Valygar will be using a weapon with a greater damage range (say, 1-8) than a Thief will be using (say, 1-6). Which means he can roll a higher number, which will then be multiplied. He's capable of getting an 8, multiplied by, e.g. 5, while a Thief can only get a 6, multiplied by 5, just based on the weapons he's able to use (& backstab with).
All the extra stuff, like the +X damage from the weapon & your/his Strength, gets added on at the end, so you're really just looking at the base damage that he can inflict vs. what a Thief can inflict, & his will generally be higher. (naturally, there should be times when he "rolls" low, & your Thief does more damage - if he is always getting more, at equal backstab multipliers, particularly with the same weapon equipped, then it may be a bug) - Imrahil |
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#23 |
Manshoon
![]() Join Date: December 22, 2002
Location: massachusettes
Age: 38
Posts: 186
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read the long sword description, it says that it is slashing damage, not piercing. it does less damage against targets with armor. Try this: find a mage. backstab with both characters several times (using quicksave+quickload)...see who gets higher dmg.
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#24 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Armour does not affect your damage unless it confers physical damage resistance. A 1d6 slashing weapon will deal as much damage as a 1d6 piercing weapon.
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#25 |
Manshoon
![]() Join Date: December 22, 2002
Location: massachusettes
Age: 38
Posts: 186
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is that in the 2nd edition rules? i'm not all that familiar with them, but i think slashing does have some sort of an armor mod... (mb 1st or 3rd?)
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#26 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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I am not referring to any D&D rules at all, I am explaining how it works in the game.
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#27 |
Manshoon
![]() Join Date: January 3, 2003
Location: Leeds, UK
Age: 49
Posts: 171
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Different weapon types (slashing, piercing etc) are different only in that the target will have AC mods (chain is +2 AC vs crushing IIRC) which affects your chance to hit, not damage. Individual targets *could* have resistance against specific damage types (10% against missile for the Orc Leather, for example), but this wouldn't cause the poor backstabbing effect seen. Personally I think the backstab is a bit screwy at the best of times and just live with it.
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#28 |
Manshoon
![]() Join Date: December 22, 2002
Location: massachusettes
Age: 38
Posts: 186
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it's only fitting that some backstabs do a little less damage than expected. Kai+backstab+critical+celestial=100+ so...someone could hit but just garble...
in some games, enemies gain resistances to elements and physical as the difficulty level. could this be responsible? |
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#29 | |
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
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Quote:
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#30 | |
Symbol of Cyric
![]() Join Date: June 19, 2002
Location: Northern Ireland
Age: 41
Posts: 1,330
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Quote:
__________________
Minsc - \"Don\'t ask questions better left to aged sages\"<br /><br />\"You must gather your party before venturing forth\". *BANG* shoots him dead |
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