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#1 |
Elite Waterdeep Guard
![]() Join Date: August 24, 2003
Location: PA
Age: 34
Posts: 6
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what would you have them do and what would be there proficiency?
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#2 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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Hmm...I would say Neeber/Noober. Unarmed attack, can cause opponent to go berserk 75% of the time. Wielding daggers and darts, annoying things.
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#3 |
Symbol of Cyric
![]() Join Date: January 2, 2003
Location: Old Bethpage, Long Island
Age: 36
Posts: 1,156
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Moosey, try using darts or throwing daggers with a Kensai.
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#4 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: June 3, 2003
Location: New York
Age: 40
Posts: 3,302
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Hmm, the Noober thing sounds interresting. And since he's had so many rocks thrown at him, that class would be immune to missile weapons, or have a large armor adjustment to missile weapons
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"You're a thief and a liar." "No, I only lied about being a thief." |
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#5 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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Yeah, lol, that would be an...interesting class. We could get some unique dialogue choices...although it might screw up the plot a bit. Would Gorion want to take you anywhere? [img]tongue.gif[/img]
And kensai's can't use darts, Pyrenk, as they have no melee component, IIRC. ![]()
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#6 |
Symbol of Cyric
![]() Join Date: January 2, 2003
Location: Old Bethpage, Long Island
Age: 36
Posts: 1,156
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Oh, yeah. They're still extremely effective with throwing knives [img]smile.gif[/img]
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#7 |
Knight of the Rose
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No doubt Sythe would like to create some sort of kobold class.
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"When you start with a presupposition, it's hard to arrive at any other conclusion." "We are never to judge a philosophy by its abuse." - Augustine "If you're wondering if God has a sense of humor, consider the platypus." http://www.greaterthings.cbglades.com |
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#8 |
Drizzt Do'Urden
![]() Join Date: July 23, 2003
Location: West Lafayette, IN, USA
Age: 53
Posts: 681
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I want Winged Elf!
-- may use "joy" ability once per day per 4 levels. the joyous state lasts for 60 seconds; while joyous: immue to all psionic attacks and mental effects (note, winged Elf joy will affect the whole party, making the whole party immue to or be cured from psionic effects). however, if their wings get hurt, they will whine the party to death until the wings fully healed, which need to rest 24 hours ....... [ 08-27-2003, 11:08 PM: Message edited by: teardropmina ]
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In truth, positive certainty is unattainable by man.<br /> --- Charles Sanders Peirce<br /><br />Lilarcor: \"why don\'t we kill that one over there? that spoiler police? hahahaha....\" |
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#9 | |
Ma'at - Goddess of Truth & Justice
![]() Join Date: June 3, 2003
Location: New York
Age: 40
Posts: 3,302
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Quote:
![]() I've got good dialogue options for the noobers: "Heya" "Heya" "How bout now?" "Now?" "Gee you're patient" "Are you gonna throw rocks at me?" Ok, enough with insulting noober, here would be his real dialogue options: "Heya" "Feel my wrath as you witness...the revenge of the nerd!!!...er, the revenge of noober!!!" ![]() A bit of Drizzt here: "Tis your rocks to waste" And he needs scripts to speak with his party members, like the NPCs do in BG2 and ToB: Noober: Wow, I'm surprised you all stayed with me all the way. I've never talked to anyone this long before. Edwin whispers to Jaheira: Just 1 lighting bolt, just 1. Jaheira whispers back to Edwin: Tis for the greater balance of nature. Go ahead. *Edwin strikes Noober with a lightning bolt, and Noober 'valiantly falls in battle.' That should be the dialogue after 2 minutes of gameplay. Yes, that's right, they last a whopping, record setting 2 minutes with Noober [img]graemlins/laugh2.gif[/img]
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"You're a thief and a liar." "No, I only lied about being a thief." |
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#10 |
Baaz Draconian
![]() Join Date: November 5, 2002
Location: Denmark
Age: 59
Posts: 724
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What about a witch:
Must be a female. Min. CHA 16, Min Int 9, Min Wis 9 Able to cast cleric spells (only those that can be cast on an opponent by touch or range 1) Able to cast mage spells (only those that can be cast on an opponent by touch or range 1) Special spells: Poison weapon (poisoned for 1d4+1 pr. lvl attacks), fly (move at double speed for 1 round pr lvl. cannot attack or be attacked). HP, TACHO, Proficiencies: as a cleric Weapons: Staff, Powders, darts New weapon class only usable by the witch: Powders (of blinding, sneezing, itching, smelling, burning) Special abilities: summon black cats and charm. The witch saves with a bonus of +4 to mind influencing spells. Opponents saves vs. mind influencing spells with a penalty of -2 if they are males. Are able to transform to a black cat (and back again) at will Black cat: double movement, cannot cast spells, 2 attacks pr. round of 1d1 (paws) or 1 attack of 1d3 (bite), +4 to all AC and saves to magic attacks that can be dodged. Tactics: Run up to an opponent and cast spells, run away as a black cat. [img]graemlins/greenbounce.gif[/img] Insane
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