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#21 |
Symbol of Cyric
![]() Join Date: June 19, 2002
Location: Northern Ireland
Age: 41
Posts: 1,330
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Dwarven beserker they rock!
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Minsc - \"Don\'t ask questions better left to aged sages\"<br /><br />\"You must gather your party before venturing forth\". *BANG* shoots him dead |
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#22 |
Symbol of Cyric
![]() Join Date: June 15, 2002
Location: Denmark
Age: 44
Posts: 1,163
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Well, I don't know.
I feel really comfortable playing barbarians and berserkers, but it's usually my spellcasters who supply all the fun.
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The Bleak Caballero<br /><br />Proud and original member (and secret admirer) of the Pro-Mazzy movement. |
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#23 |
Elminster
![]() Join Date: November 4, 2001
Location: North Carolina, USA
Posts: 469
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Definitely Thief/Mage for me - magic + decent fighting + stealth... whee! [img]smile.gif[/img]
Plus, with ToB, Use Any Item... - Imrahil |
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#24 |
Drizzt Do'Urden
![]() Join Date: December 1, 2002
Location: Newcastle, Australia
Age: 47
Posts: 636
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I've had a lot of fun with my recent 2 main characters in BG2, a dualed kensai/mage in a party and a fighter/mage/thief solo (although I think the kensai/mage would have gone well solo too).
I love having a bit of fighter mixed in there cause I love melee, but I like multiclassed fighters for the extra abilities you can have fun with. My solo F/M/T is being played as mostly a fighter/thief, but with robe of vecna and amulet of power... let's just say that instantly casting Death Fog is a great way to enter a room. My current standard action for room clearing: (elven F/M/T, 13/13/15) Equipment: dual wielding Flail of Ages and Dak'Kons Zerth Blade, robe of vecna, amulet of power, boots of speed/stealth , ring of preservation +2, sorcelean ring (last 3 are item upgrades), helm of balduran battle prep = stoneskin, spell turning, haste. Action: 1. hide, open door, run back before being spotted 2. hide again, move into position, cast fireball or other AoE damage spell, run back 3. Hide, run in, backstab most damaged mage (secondary on-hand weapon = Arbane) 4. swap back to FoA and proceed to kill everyone in melee. 5. (optional) for tough rooms, repeat steps 2 and/or 3 OR ... 6. retreat, cast death fog/cloudkill/ADHW, run out door, shut it and wait with boots of speed and haste spell, you can lure enemies into nice groups before sprinting clear to blast nasty AoE spells (and with the robe and amulet, you don't waste time casting) I've hardly used any summons at all, probably unusual for a part mage solo character, being really fast and stealthy has been my best tool.
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Sunglasses of Coolness +2<br /><br />Cernd: \"It is with great pride and pleasure that I accept this Most Valuable Player award....\"<br />(from the genius of Six of Spades) |
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#25 |
Zhentarim Guard
![]() Join Date: November 14, 2002
Location: England
Age: 37
Posts: 312
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Undead Hunter's are my faourite Paladin. They have immunity from Hold and Level Drain and since you can find only one item that protects from level drain (amulet of Power) and loads of ones that protect against charms and fear it is pretty easier. Not to mention they are good against Undead, wreak havoc with Carsomyr and are good priest spell casters they hae my vote.
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#26 |
Drizzt Do'Urden
![]() Join Date: December 1, 2002
Location: Newcastle, Australia
Age: 47
Posts: 636
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actually I think there are many item which protect against level drain (one of the axes ? + whatever else). but I agree with you that Undead Hunter sounds the best Paladin on paper (and it's the only paladin I've tried)
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Sunglasses of Coolness +2<br /><br />Cernd: \"It is with great pride and pleasure that I accept this Most Valuable Player award....\"<br />(from the genius of Six of Spades) |
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