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Old 09-21-2002, 06:11 AM   #11
Sir Exxon
Zartan
 

Join Date: October 15, 2001
Location: Oslo, Norway
Age: 36
Posts: 5,367
Quote:
Originally posted by LennonCook:
quote:
Originally posted by Sparhawk:
No matte I found the solution...I put a dot in their name and I shouldn´t have done that...

REMEMBER if you save custom portraits that you should keep filenames simple
So you`re saying that BG2 only looks to the first dot; rather than the last to find the extention ?? Or was the dot an extra character over the 8 limit ?? [/QUOTE]The big portrait shall have a 'L' on the end of the filename. The small ones shall have an 'S'. The only dot that is supposed to excists on the file, is the one right after the 'L'/'S', and right before bmp.
So I think what SparHawk meant is that he had written something like Custom.L.bmp, when it was supposed to be CustomL.bmp.
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Old 09-21-2002, 11:12 PM   #12
Ilythiiri
The Magister
 

Join Date: September 2, 2002
Location: Underdark
Age: 47
Posts: 141
Quote:
Originally posted by Sir Exxon:
quote:
Originally posted by LennonCook:
quote:
Originally posted by Sparhawk:
No matte I found the solution...I put a dot in their name and I shouldn´t have done that...

REMEMBER if you save custom portraits that you should keep filenames simple
So you`re saying that BG2 only looks to the first dot; rather than the last to find the extention ?? Or was the dot an extra character over the 8 limit ?? [/QUOTE]The big portrait shall have a 'L' on the end of the filename. The small ones shall have an 'S'. The only dot that is supposed to excists on the file, is the one right after the 'L'/'S', and right before bmp.
So I think what SparHawk meant is that he had written something like Custom.L.bmp, when it was supposed to be CustomL.bmp.
[/QUOTE]also.. it doesn't matter if u put 'L' or 'l' and 'S' or 's'.. capitalization does not matter... [img]smile.gif[/img]
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