Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal

Reply
 
Thread Tools Search this Thread
Old 03-07-2002, 02:00 AM   #11
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
You forgot one point. Thieves disarm traps because they want to avoid damage. Mage/Clerics however, can blatantly waltz across scores of traps and ignore the damage because of their protection spells.

That said, it all comes down to personal preferences.
Dundee Slaytern is offline   Reply With Quote
Old 03-07-2002, 11:14 AM   #12
khazadman
User suspended until [Feb13]
 

Join Date: December 6, 2001
Location: the south side of ol virginny
Age: 64
Posts: 1,172
of course the mage can send summoned monsters through the traps.
khazadman is offline   Reply With Quote
Old 03-07-2002, 12:34 PM   #13
Foo
Dungeon Master
 

Join Date: February 11, 2002
Location: Chicago, IL
Posts: 72
Without removing the cap, F/M/T is a big waste of XP.

I'm playing a dualled kensai/mage solo, now level 12/20 and haven't missed the thief skills at all. So what about trap damage when you've got 180HP? Pickpocket? What for? Only one item I can think of, that you get a second of in Spellhold anyway...Or beat Kangaxx for a better version... Set traps? Why bother when you can dual wield katanas/long swords for huge damage, not to mention spells? Pick locks? Bash 'em or 'Knock' 'em.....
Foo is offline   Reply With Quote
Old 03-07-2002, 09:51 PM   #14
Sir Goulum
John Locke
 

Join Date: February 7, 2002
Location: Edmonton, Canada
Age: 36
Posts: 8,985
The W/M/T are ok but in my experience, i found that Monks are way better than anything out there! They do multidamage with their kickboxing!
Sir Goulum is offline   Reply With Quote
Old 03-07-2002, 11:08 PM   #15
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
The only problems with the F/M/T are that he gains levels slowly (unless you're soloing), and he won't get any Level 9 spells (unless you remove the cap). Apart from that, he's a GOD. Use either the Robe of Vecna or a good Elven Chain--I don't have the Bladesinger+4 yet, but he is wearing the Melodic+3, thanks to his Use Any Item, which he got at Fighter Level 11 (I think). And once he learns the Assassination ability, he'll be able to Backstab Quintuple Damage--during a Set Time Trap--under Improved Haste--with Carsomyr. Let's see a Monk or Fighter/Mage do THAT.

For just 2 classes, I'd prefer Mage/Thief to Fighter/Mage. You don't care about being able to wear heavy armor, but when you do Stoneskin/Mirror Image/Mislead, it's fun to be whacking away at the bad guy (while the bad guy whacks your illusionary avatar) and get Backstab damage while you do it. [img]smile.gif[/img]
__________________
Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
SixOfSpades is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
dunno if this is the place or what warnie General Conversation Archives (11/2000 - 01/2005) 5 02-04-2004 09:58 PM
Dunno really :) Spelca Baldurs Gate II: Shadows of Amn & Throne of Bhaal 4 01-17-2002 07:55 PM
OOC: New to this, dunno what I'm doing. Apothic Ironworks Online Roleplaying 13 01-11-2002 01:54 PM
Dunno what to be Warby Baldurs Gate II Archives 10 10-05-2001 06:22 PM
HELP!!!!!!! I dunno what happened!!! Bahamut Baldurs Gate II Archives 9 12-24-2000 11:42 AM


All times are GMT -4. The time now is 05:45 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved