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#11 |
Elite Waterdeep Guard
![]() Join Date: January 4, 2002
Location: Rockland County, New York
Posts: 4
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Unless they changed it later, the effect vs fireball was one of the things that make it a super spell. I mean, the fireball is going to hit the mage no matter how many images are confused his enemies. Forget if they changed this in BG2.
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#12 |
Harper
![]() Join Date: March 21, 2001
Location: Lancs, England
Age: 40
Posts: 4,729
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It fairs well against Magic Missile, as it will take most of the hits sent at you, without you getting hurt.
I don't know about best defensive spell in the game, I have to say, I luv Chant and the like. It lets you take far less damage.
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#13 |
Guest
Posts: n/a
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Its a bit uncharacteristic though- untill the images are gone whoever is attacking will always hit the wrong one.
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#14 |
Set - Egyptian God of Chaos
![]() Join Date: January 7, 2002
Location: Christchurch, New Zealand
Age: 46
Posts: 2,975
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quote: I agree, you should get a 1 in 5 chance to start off with then 1 in 4 etc...
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#15 |
Mephistopheles
![]() Join Date: December 12, 2001
Location: Fryslân, The Netherlands
Age: 46
Posts: 1,493
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quote: Possible SoA spoiler . . . . . . . . . . . . . >That's basically how they changed the spell for SoA. It'll give you a chance to hit the real mage. Don't think that chance increases as more images dissappear though. |
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