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#1 |
The Magister
![]() Join Date: March 25, 2002
Location: Gorham,Maine
Age: 69
Posts: 146
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I was having problems with the game going in real slow motion at times
then picking back up and then slowing down again. I switched from 2 sticks of 128 ddr Ram to 1 stick of 512 ddr ram and the problem seems to have gone away. (I had noticed that when i made sure I had 160 meg of ram free the problem was less sever.) Has anyone else seen this problem? Or maybe one of my old sticks of ram is flakey. (yes I know I cant spell) |
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#2 |
Zhentarim Guard
![]() Join Date: April 15, 2002
Location: OZ!
Age: 49
Posts: 332
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no... that would be right.
ive found the game to be extreemly memory hungry, especially with all the detail settings turned up. 512 is manditory, and using 256 cauzes alot of slowdowns due to swapfile usage.
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Today is a good day for SOMEONE ELSE to die!!!!! |
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#3 |
Manshoon
![]() Join Date: February 24, 2002
Location: Sidney, Nebraska
Posts: 198
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I had the same sort of problem and upgraded my memory and the game runs a heck of a lot better.
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Life is too serious to be taken seriously. |
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#4 |
Welcomed New User
![]() Join Date: July 2, 2002
Location: NY, NY
Posts: 3
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Have you found that the problems with loading the automap can be solved with memory? I have a 1 gig CPU, with a Geforce 2MMX card, and 384 mb of PC133 RAM, and the automap (especially around Trynton) must take nearly a minute to load!
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#5 | |
Baaz Draconian
![]() Join Date: June 6, 2002
Location: Germany
Posts: 795
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Quote:
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