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#1 |
Vampire
![]() Join Date: January 29, 2003
Location: Sweden
Age: 44
Posts: 3,888
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Just wondering... [img]graemlins/1ponder.gif[/img]
I´m about to download some mods for Morrowind soon and I´m just wondering if there´s a possibity of conflicts with two or more different mods i.e. if one mod puts a person on a specific location and another puts another person at the VERY same spot, will this crash the game somehow? Thankful for answers.
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Nothing is impossible, it's just a matter of probability. |
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#2 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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I think it won't.
But it would be weird if two mods create a dungeon at the same spot - both dungeons will be there, and the area will be messed up.
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#3 |
Quintesson
![]() Join Date: September 11, 2002
Location: Milan (Italy)
Age: 44
Posts: 1,066
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Usually if two mods conflict, you can find it in the mod's readme file. Never happened to me, though.
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Never attribute to malice that which can be ascribed to sheer stupidity |
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#4 |
40th Level Warrior
![]() Join Date: March 24, 2002
Posts: 10,215
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yes, the game will crash if two things is put on the same location. to check whether it got conflict. load you game and go see the location. don't save your game though.
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#5 |
Manshoon
![]() Join Date: November 15, 2001
Location: Atlanta
Posts: 163
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Most of the problems you will run across will come from two mods using the same id in zones and other places. This is fairly common when you load up a bunch of house mods at one time.
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By serving one another we all become free. |
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#6 |
Vampire
![]() Join Date: January 29, 2003
Location: Sweden
Age: 44
Posts: 3,888
|
Thanks! [img]smile.gif[/img]
Good to know beforehand.
__________________
Nothing is impossible, it's just a matter of probability. |
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