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Old 01-06-2005, 10:59 AM   #1
Andyr
Manshoon
 

Join Date: September 29, 2004
Location: Oxford, UK
Age: 41
Posts: 153
G3 is pleased to announce the release of version 3 of the Mur'Neth NPC mod for BG1 Tutu!

Read about the mod here: http://www.gibberlings3.net/murneth/

View the complete ReadMe here: http://www.gibberlings3.net/readmes/...ur%27neth.html

Download it here: http://www.gibberlings3.net/downloads/index.php#murneth

And discuss it in forums here: http://forums.gibberlings3.net/index.php?showforum=50

If you're wondering what's new in this release, let me tell you:
- Updated installer to WeiDU 167.
- Added a component with the option to remove rare select sounds.
- Added crossmod banter with Ghreyfain's Indira mod, from the Pocket Plane Group.
- There is now an additional encounter occuring near the end of the game. It happens if you've had Mur'Neth in the party, but he has disapproved of your actions and left...
- Switched to _BIMOEN for Imoen's banter file.
- Fixed the kit's missing poison immunity.
- Fixed a problem with the Khalid banter repeating.
- Miscellaneous typo fixes.
- Added more voiced material - thanks, JC.
- Added some more interjections.

Have fun! [img]smile.gif[/img]

Andyr
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[url]\"http://www.gibberlings3.net/\" target=\"_blank\">\"We are the Gibberlings Three, as merry a band as you ever did see...\"</a> - G3: Home of IE mods<br /><br />[url]\"http://forums.gibberlings3.net\" target=\"_blank\">Forums</a><br /><br /><i>JCompton:</i> Suggested plugs include \"Click here so Compton doesn\'t ban me. [url]\"http://www.pocketplane.net/ub\" target=\"_blank\">http://www.pocketplane.net/ub</a> \"
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