![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,729
|
I need to get feedback on this design, because it may not be to your all liking.. (Be truthful please, as I won't take offence) [img]smile.gif[/img]
I am worried that the 'top' of the bar--roof like where they house the bottles will interfere with your camera view--where you can't click on Durnan.. Here are 2 angles. (Blacked out area is classified areas to be seen upon release) ![]() . . Please NOTE, the bars textures are placeholder graphics.. it wont look like that. [img]smile.gif[/img] . . ![]() . . . ![]() [ 01-29-2006, 07:31 PM: Message edited by: Ziroc ] |
![]() |
![]() |
![]() |
#2 |
Thoth - Egyptian God of Wisdom
![]() Join Date: November 3, 2001
Location: Canada
Age: 64
Posts: 2,871
|
I don't see much trouble with it.
|
![]() |
![]() |
![]() |
#3 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
|
Looks fine to me. In all games you will have problems with camera angles.
As lon as you can see him in chase came (which is the second pic) then it should be fine.
__________________
![]() |
![]() |
![]() |
![]() |
#4 |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
|
I don't see why it would not work. Go ahead with it.
__________________
|
![]() |
![]() |
![]() |
#5 |
John Locke
![]() Join Date: February 7, 2002
Location: Edmonton, Canada
Age: 36
Posts: 8,985
|
Don't see any problems with it. Looks great, btw! [img]smile.gif[/img]
|
![]() |
![]() |
![]() |
#6 |
Xanathar Thieves Guild
![]() Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
|
I'll just say ditto...Looks cool to me. You've tested it some, and didn't have any problems? The camera can be panned to allow a clean click?
__________________
To those we have lost; May your spirits fly free. Interesting read, one of my blogs. |
![]() |
![]() |
![]() |
#7 |
Drizzt Do'Urden
![]() Join Date: June 25, 2004
Location: UK
Posts: 633
|
Looking good.
I can't see that the top of the bar should cause a problem given the camera modes and 360 degree viewing available in NWN. The only place I've ever had any difficulty of that kind is in the Dwarven Hall on lvl 13 with it's high walls. Even there it's not difficult to find an angle to follow the action |
![]() |
![]() |
![]() |
#8 |
Dungeon Master
![]() Join Date: October 3, 2004
Location: Athens, Ga
Age: 60
Posts: 91
|
Looks fine to me.. The only place I have ever had camera issues issues is on the isle of the dead. But no big problems.
__________________
\"Yes I have Indian blood in me and just enough white for you to question my honesty\" Will Rogers as the Cherokee Kid. |
![]() |
![]() |
![]() |
#9 |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Upstate NY USA
Posts: 19,737
|
Looks good and as everyone noted, you can move your camera angle in game so we shouldn't have too much trouble with finding Durnan!
It looks pretty cool this way, too.
__________________
"Don't take life for granted." Animal (may he rest in peace) |
![]() |
![]() |
![]() |
#10 |
Thoth - Egyptian God of Wisdom
![]() Join Date: November 3, 2001
Location: Canada
Age: 64
Posts: 2,871
|
Are we yes men, or are we honest... Hmmm...
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Need some web design help...Really, I do | robertthebard | General Discussion | 7 | 07-16-2005 09:18 AM |
Durnans Fireside Lounge | T-D-C | NWN Mod: Escape from Undermountain | 27 | 12-24-2004 02:27 AM |
Anybody know how to design a Mod??? | Cerek the Barbaric | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 5 | 01-10-2003 09:45 AM |
If you could design W&W II | Wyvern | Wizards & Warriors Forum | 25 | 08-25-2002 01:43 AM |
Website design | slackerboy | General Conversation Archives (11/2000 - 01/2005) | 3 | 03-28-2002 09:30 PM |