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#1 |
Avatar
![]() ![]() ![]() ![]() Join Date: September 15, 2002
Location: Denmark
Age: 44
Posts: 513
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Is there any point to taking the disarm and improved disarm feats in undermountain?
I have it on one or two of my characters, but it seems to have no effect on any of the critters.
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#2 |
Zhentarim Guard
![]() Join Date: January 25, 2004
Location: San Diego
Age: 53
Posts: 345
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They may have a high disciplin skill, I would take it for chatacter personality... I have a character or 2 with it as well
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#3 |
Jack Burton
![]() Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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By default foes are non-disarmable. To make them so the "Disarmable" box needs to be ticked.
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#4 |
Zhentarim Guard
![]() Join Date: January 25, 2004
Location: San Diego
Age: 53
Posts: 345
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Well that sucks Slithering Tracker Ooze!!!
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#5 |
Manshoon
![]() Join Date: December 2, 2003
Location: United Kingdom
Age: 56
Posts: 215
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I haven't had any luck with the disarm feat either. I think that I've seen "Disarm resisted" a few times but I don't bother trying it anymore. Please tick a few more disarmable boxes on those monsters Z!
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#6 |
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![]() ![]() ![]() ![]() Join Date: September 15, 2002
Location: Denmark
Age: 44
Posts: 513
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I agree, let their weapons go!
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One fine day in the middle of the night, two dead boys got up to fight, <br />Back to back they faced each other, drew their swords and shot each other. <br />The deaf policeman heard the noise, and came and shot those two dead boys. <br />If you don\'t believe this joke is true, ask the blind man, he saw it too! |
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#7 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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We need more disarm or not so many disciplined kobolds out there LOL.
I can understand that Drow would be "hard" to disarm but we shoud still be able to do so with high enough skills invested into it.
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#8 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,729
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Hmmm.. Kobolds are stock in EfU. I didn't give them any changes.
BTW, most monsters don't carry weapons--only the humaniods mostly, but yeah, I'll edit some to allow it! |
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#9 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Yeah taking on some Xanther theives and allowing us to disarm them, same with them disarming us!
Especially the Drow I can immagine them trying a disarm and knocking our weapons away. It would give people alot to think about when choosing skills. I.E Stop people from just pumping there skills with UMD and Tumble and Heal. Make them use Disapline and Concentration. I would personally like to see opponents using Konckdown and Disarm more. Even Taunt! What does everyone else think?
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