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#1 |
Welcomed New User
![]() Join Date: May 20, 2001
Posts: 3
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okay, it may be a dumb question... but how do I rest?? Night has come, I'm somewhere in the woods and the torchlight isn't really that useful... couldn't find anything in the manual either.
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#2 |
Elite Waterdeep Guard
![]() Join Date: March 14, 2001
Location: Germany
Posts: 41
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Tel, the strangest thing about this game is that you DO NOT sleep or rest AT ALL. If you have it, use the "Illuminate" spell. Else you will have to put up with the darkness for a while. Or, you might step into a dungeon. Seems that time passes faster when you are in there.
Good luck! |
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#3 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Monroe, LA
Age: 61
Posts: 7,387
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Tel, Elcid is right. Talking with NPC's makes time go by way fast...also, roaming in dungeons does. Trouble is, there's no clock, so you'll have to "guess" it.
Now, if your question was "how do I rest" in reference to yourself, good luck! The game can be addictive, and Mr-Eiz holds the record so far for 72 hours without sleep over the game! ![]() -Sazerac |
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#4 |
Welcomed New User
![]() Join Date: May 20, 2001
Posts: 3
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Thanks!
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#5 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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Welcome to the board, Tel!!!
To lessen the darkness you can try adjusting the gamma in the computer options graphics window within the game. Installing the patch also seems to help make it less dark (but you loose some nice undocumented features). Work towards learning the Sun spell: Illumination - that helps a lot!! And after you have been playing for a while, you probably won't think anything about the day and night cycles! ENJOY!!! Wyv |
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#6 |
Elite Waterdeep Guard
![]() Join Date: March 14, 2001
Location: Germany
Posts: 41
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About resting: Yes, I miss that option, too. Of course, your party heals as well as you run around, but nothing like a good ol' camp, right?
![]() My whiska samurai keeps complaining about not being able to have a decent cup of tea because there are no decent campfires to cook it on, and the taverns don't sell it... Wyv: One starts thinking about day-and-night cycles again when one starts the monk-quest ![]() |
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#7 |
Dungeon Master
![]() Join Date: April 28, 2001
Location: Australia
Posts: 56
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I miss not resting, too. Gee, that would make the Monk quest easy, wouldn't it?
About there not being a clock to tell the time, I often hear the church bells ringing (especially when starting a new session), and I guess they're announcing the time. But since I have the sound fairly low, I sometimes only remember to start counting the "boings" after they've already started (now, was that "two", or "three"?). But the shops are all open 24 hrs a day, 7 days a week and for my all-girl party, that's all that matters! It's my Bard who's complaining about there being no camping - she gave up being a Paladin for a career in music, but since she's unable to share her colourful epic sagas of adventure at the fireside, and no-one will let her use any of the out-of-tune instruments in battle, she's seriously considering a career-change. Maybe Ninja, she'd look good in black! |
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#8 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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Elcid - re Monk Quest - yes indeed!!! Then the cycles would be VERY important!
![]() I must be the odd one - I don't miss the ability to rest and have always in everygame where it was available tried to find ways around it. If there were inns, it always seemed like a waste of money, if you could camp out on the countryside you always ran the risk of random encounters trashing your party. ![]() Wyv |
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#9 |
Drow Warrior
![]() Join Date: March 6, 2001
Location: Mesa, AZ, USA
Posts: 295
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I must agree with you Wyv. I am not thrilled by resting either. In here, where there really is no time limit to solving puzzles, "To rest or not to rest" is not a big question. I remember my first couple of Wiz 7 games where I lost a couple of maps because an NPC got to them first. It made me angry because the NPC's did not seem to need rest. (On a side note, I never seemed to stumble on sleeping monsters. Whenever I found them, they were always wide awake. When they found my camp, sometimes we were asleep. If I have to rest, the NPC's and monsters should have to sleep, too.) Because stamina was more realistic there, you had to either rest or cast resting spells. After a couple of games, I got very good at using rest and restfull spells and went through a few games without ever camping out. I got through the game much more quickly and never had an NPC get to the maps before me.
Knarfling ------------------ Only two of my personalites have delusions, but one of them is paranoid and the other is out to get him. |
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#10 |
Welcomed New User
![]() Join Date: May 20, 2001
Posts: 3
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By the way, how do Solo Warriors spend their night time? 8)
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