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#1 |
Lord Soth
![]() Join Date: October 23, 2001
Location: Edinburgh
Age: 40
Posts: 1,918
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Hey all,
I've been running through BG1 with Tutu, so I wasnt totally sure where to post this but I decided on the Bg2 forum for max response, anyway throughout chapter one In my first sitting my scripts for my PC (thief scout) and for Imoen (thief adventurer)were working fine but now every time I sit down and load up the game none of the scripts seem to be working. I dunno if I'm missing something as I've never been a big user of the scripts, anyone have any ideas? Cheers [img]graemlins/drinkup.gif[/img]
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One room, one axe, one outcome. |
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#2 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Is the AI on? Check the bottom right of your gamescreen. The 'A' button is the toggle button for turning the AI on/off.
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#3 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: June 3, 2003
Location: New York
Age: 40
Posts: 3,302
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BTW, you can tell if it's on if the button is highlighted.
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"You're a thief and a liar." "No, I only lied about being a thief." |
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#4 |
Lord Soth
![]() Join Date: October 23, 2001
Location: Edinburgh
Age: 40
Posts: 1,918
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yep, AI seems to be on but still no love I restarted a few times and it works on occaision maybe reinstalling Tutu might be an idea?
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One room, one axe, one outcome. |
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#5 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Are you sure you've got each character assigned a script? The Default AI is pretty much just "If you get hit, hit them back," which is so lame that it's easy to think that there's no AI at all.
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#6 |
Lord Soth
![]() Join Date: October 23, 2001
Location: Edinburgh
Age: 40
Posts: 1,918
|
Nah, Six I definately have thief (scout) assigned to my PC and thief (adventurer) assigned to Imoen, I'm beginning to think its a mad bug I think Ill try reinstalling Bg and Tutu again
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One room, one axe, one outcome. |
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