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#1 |
Dungeon Master
![]() Join Date: January 22, 2002
Location: Washington State
Age: 74
Posts: 99
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the mind flayers are not respawning in the room containing the illithid serums as indicated by others in a previous message... any ideas on this one? .. please see my previous post entitled"illithid dungeon problem"
[ 12-16-2002, 10:08 PM: Message edited by: pschub ] |
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#2 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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Have you tried resting? Try leaving the room, leaving it in fog of war, then resting. Worth a shot. [img]smile.gif[/img]
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#3 |
Silver Dragon
![]() ![]() ![]() Join Date: March 25, 2001
Location: The Lion City
Age: 64
Posts: 1,699
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Not respawning at all, or stopped respawning?
IIRC the mind flayers will only respawn a limited number of times.
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I visit IW occasionally... ![]() |
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#4 |
Red Dragon
![]() Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
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IIRC, they respawn every two minutes of real time. If you were too quick with the first door then wait a moment. I am playing a plain vanilla SoA without any patches and they respawn regularly.
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My name is Demon\'s Last Day. Yes, the last one. |
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#5 |
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
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If the Mind Flayer won't be there even after you rest, i think you will have to CLUA it in. Use this command:
CLUAConsole:CreateCreature("UDMIND10") |
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#6 |
Ra
![]() Join Date: March 26, 2002
Location: Finland
Age: 37
Posts: 2,323
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you can always turn slayer to open the doors
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If the radiance of a thousand suns were to burst forth at once in the sky, that would be like the splendor of the Mighty One. "I am become death, the destroyer of worlds." |
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