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#1 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Thanks to all for the previous help. A little update on the party.
Finally got Dynaheir. You would think that she would at least call out a bit from the pit when I walked pass. Sheesh. [img]tongue.gif[/img] Then came the disappointment. She was an Invoker. I was so hoping that she would be a General Mage. Ah well... more scrolls to sell. [img]tongue.gif[/img] So with a full party of six now, I headed to the Naskel Mines and blundered my way through the levels. I met a sculptor who surprise, surprise, met Ellesime. That lady sure breaks a lot of hearts. ![]() I was rather surprised by the relatively easy battles in the mines. I heard so many horror stories about it that I anticipated meeting a group of 40+ Kobold Commandoes or something. It puzzles me though... on why the game only awards the player 7 XP for killing a Kobold, when kicking a Wild Dog around gives you 35 XP. [img]tongue.gif[/img] In any case, the slaughter of Kobolds led me to the unusual scenerio of having... too many arrows. I even converted Minsc into an archer just to try to use up the arrows in vain. I was impressed with what he could do with a Composite Longbow +1 though, so I decided to make him a fulltime archer instead of a frontline tank( gave him the Gauntlets of Weapon Expertise later on too). I was hardpressed to name any hard fights in the mines. Even the end-boss was disappointing. A Bless and Chant, and I was literally shredding the pitiful army he tried to pit against me( I tried to give him mercy, but the scumbag was an ingrate). Oh well... a +2 Longsword which I am hestitant to use. Yeah... I got a Scimitar +3, a Longsword +2, Dagger +2, etc... and everybody is still using normal weapons. [img]tongue.gif[/img] Do weapons still break after you clean out the Naskel Mines? So I popped out of the Naskel Mines and *GASP!*, finally found a party that proved to be difficult. Took several reloads, but after a Potion of Stone Giant Strength, Potion of Agility, Potion of Heroism, Potion of Invulnerability, Bless, Chant, multiple Protection from Evil, Draw Upon Holy Might, and the fact that I blinded most of them with Chromatic Orbs, I perforated them with a barrage of missile fire and claimed my rightful loot! MuhWahHAHAHAHA! Then I reached Firewine Bridge which proved to be more boring than the Naskel Mines in that there were literally almost no fights at all other than the Fighter which I beat up for loot, a few Kobolds and Undead. Went back to Bererost where I sold a lot of loot. I also faced a problem. In most CRPGs that I play, the best loot is often found, not sold. Up till now though, I have not been very impressed with what I have found, and I have about 10,000+ gold( would be 20,000+ in fact, but I bought a Composite Longbow +1 and Shortbow +1). Thanks to my 16 Rep and Imoen's high charisma, most magical items are sold rather cheaply. In fact, that plain unchanted Full Plate Mail looks more tempting everytime I see it. Its' price of 7000+ being the only hurdle. The Dagger of Vemon looks extremely potent too, then there is the Shadowmaster Armour. I remember the Carnival sold good stuff too, but I could not afford them at that time. Then there is the matter of Potions of Healing. I am very tempted to buy a stack of them, but again, it will be costly. My biggest bugbear though... is the price of enchanted ammunition. For crying out loud, it burns to buy Arrows +2. I have been using normal ammunition since day one, and it looks like it will stay that way. Am I hoarding too much cash? Should I go nuts and just buy what I can from the shops? |
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#2 |
Avatar
![]() ![]() ![]() ![]() Join Date: July 11, 2001
Location: Austin, Texas
Age: 44
Posts: 525
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Short and choppy reply because I'm lazy like that [img]smile.gif[/img]
- Congrats on finding Dynaheir. She's not exactly easy to locate. As an Invoker she might not seen all too powerful, but she starts already knowing Fireball... If you acquire her at high enough character level that is. - The Naskel Mines really aren't that bad. It's the Firewine Dungeon that most people complain about [img]graemlins/crying.gif[/img] - Minsc is indeed a very good archer and also a good melee fighter. With a Composite Bow +1 he is a beast. - As far as I can remember, normal weapons still break even after you reclaim the Mines. Magical items won't break though. - I don't want to give away spoilers, but there are some really nice items that can be found throughout the game. But there's also some high-end stuff at the shops which I definately recommend buying if you have the funds. Don't forget about the mage at High Hedge btw [img]smile.gif[/img] - As for enchanted ammo, I usually only break out the premo ammo for tough fights. I consider most human encounters (besides bandits) to be tough fights. I would try to conserve your best ammo for the later parts of the game. However, magic potions pop up all over the place and I highly recommend using them whenever they may be useful. When I beat the game, I had entire inventories of unused potions [img]graemlins/idontagreeatall.gif[/img] Anyway, it sounds like you're getting along just fine. Good luck and have fun [img]smile.gif[/img]
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There more of it there is,<br />The less you see. |
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#3 | |
Symbol of Cyric
![]() Join Date: April 20, 2003
Location: Sarasota, Florida, USA
Age: 42
Posts: 1,101
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. . . . . . (spoiling an IW moderator, go me!) . . . . . . Hmm...was there this ghostly old guy outside the bridge area who sent you on a quest for a book? The fighter you fought, was that a skeleton, by any chance? If so, you might not be at Firewine. The place I described with the old guy is accessable by walking off a map edge, but you have to do something special to get to Firewine.
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[img]\"http://img.ranchoweb.com/images/pirengle/quintesson.gif\" alt=\" - \" /> |
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#4 |
Drizzt Do'Urden
![]() Join Date: November 30, 2002
Location: Five Flagons Inn
Posts: 633
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In BG, it takes money to make money. Spend!
The better weapons and armor you have, the more fighting capability you have, meaning you can get potential good loot sooner. Bandit camp has something you will want for Minsc. Scrolls, good scrolls, are scarce as hen's teeth in BG1. You will be at the late game before you find some really good magic spells. High Hedge is a good place to find some spells and items though. As for the ambush coming out of the mines, I always have a wand of fire waiting, send off a few fireballs from off screen, and roast them long before they see me. Always send a scout ahead, stealthed, to get their exact location. Missle weapons own all in BG1. Get everybody a bow, a sling, some darts, or some throwing daggers. Or even a crossbow. Khalid can make a wicked archer, getting 4 stars in bows in no time at all, and, he has good dex. Dyna makes for a good mage, but, lack of enchantment and conjuration really hurts. Do you have a back up caster? |
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#5 | |||||||
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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The place Pirengle is talking about is the Ulcaster Ruins, not the Firewine Bridge ruins. Why he felt the need to spoil you on a question that you didn't even ask is beyond me. Butterfingers' advice about using a Stealthed scout to warn the party of potentially tough fights is useful pretty much 100% of the time. No need for a backup caster if you've got the right Wands. [ 02-19-2003, 06:01 PM: Message edited by: SixOfSpades ]
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#6 | |
Symbol of Cyric
![]() Join Date: April 20, 2003
Location: Sarasota, Florida, USA
Age: 42
Posts: 1,101
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(Don't worry. I've been playing Diablo for a year and a half now, and some of my gaming buddies still get mixed up. [img]tongue.gif[/img] ) (spoiler...) . . . . . (EDIT: whoops, nearly forgot this was a spoiler! Whoops!) . . . . . Mistook the fighter in the Firewine Bridge for Icharyd outside the Ulcaster Ruins. And for some reason, the Ulcaster School did a better job kicking my keister than the Bridge... [ 02-19-2003, 09:41 PM: Message edited by: Pirengle the BNM ]
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[img]\"http://img.ranchoweb.com/images/pirengle/quintesson.gif\" alt=\" - \" /> |
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#7 | |||
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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---- In any case... now I am going to save up for that Dagger of Vemon and give it to Khalid. Stacked poison damage is evil. :hehe; |
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#8 |
Red Wizard of Thay
![]() Join Date: August 23, 2002
Location: come play with my wings
Age: 42
Posts: 821
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magic items do not break, normal weapons all will eventually break. I suppose wands and the like get used up but you already knew that
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Just because your paranoid<br />Don\'t mean they\'re not after you<br />Kurt Cobain |
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#9 | |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#10 | |||
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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![]() I remembered the Fighter's name: Melium, give or take exact spelling. Not bad for not having played the game in well over a year. Anyway, Dundee, I should take this moment to formally request your aid as my beta-tester for Chapter 13 of Volothamp's Comeuppance: It's my "quasi-walkthrough" section, and while I certainly don't want to spoil anybody, I also don't want my hints to be too cryptic. So please let me know which hints you found informative, too informative, etc. [ 02-20-2003, 05:39 PM: Message edited by: SixOfSpades ]
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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