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#1 |
Dungeon Master
![]() Join Date: November 22, 2002
Location: UK
Age: 40
Posts: 61
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can someone explain why these potions that give permanant increase in abilities cannot be found in the game(at least i never) but can be found on the item list?
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#2 |
Quintesson
![]() Join Date: January 7, 2001
Location: Manchester, NH, USA
Posts: 1,025
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Because they were probably not added to the 2DA file that controls items drops, both "random" and otherwise.
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#3 |
Dungeon Master
![]() Join Date: February 11, 2003
Location: Jersey, Channel Islands - UK
Age: 39
Posts: 69
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it could possibly b to do with the 3E rules, because you get an extra stat point every 4th lvl, there is really no need for these potions in the game. anyway that's the best reason i can think of.
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Morganis Szalazar III; Meet me if you dare! |
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#4 |
Harper
![]() Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
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Because such potions are extremely powerful, and will be extremely hard to find. IIRC, there are a few in the game as part of random treasure. Dunno where though, so youll have to get lucky to find them.
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#5 | |
Galvatron
![]() Join Date: January 22, 2002
Location: california wine country
Age: 61
Posts: 2,193
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Quote:
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#6 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
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The only other ones I can immediately remember are: (1) a potion that permanently increases your magic resistance, (2) a potion that permanently increase damage resistance, and (3) the previously mentioned +2 wis / -1 dex.
There is also another potion that will swap a point of con and a point of dex if I remember right. NONE of the above listed potions were tough to find. AFAIK they are static treasures.
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“Every tavern’s an opportunity, I say.” |
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