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Old 01-16-2002, 06:57 PM   #8
Killing Spree
Mephistopheles
 

Join Date: July 11, 2001
Location: The Ashes
Age: 36
Posts: 1,427
Hail Thalali!

Deciding Your Location...

You are of odd blood, but it is unlikely with such river acess that you would stay with your moon-elven bretheren. Therefore, you probably lived with the Aquatic Elves at the bottom of Lake Eharra for a time, but upon coming of age ventured to a nearby city...

Thalali, your tale begins in Khalidin. Khalidin the westernmost city of the triangle. The triangle of course is made up of Khalidin, Karamikay, and Serinaquei. It's no more than 5 hours to reach either of the sisters from any other on foot. You are comparitavely close to the ferry, and if you walk through Karamikay it would take you around 8 hours to reach there. You however have sea-elven blood, and so a boat is a mindless invention to you! You came from the Eastern coast of Lake Eharra, of which Khalidin is in plain sight of. If the ferry was truly your destination, you'd probably swin a branch of the Bulwark to get there in half the time. Your gills come in handy at times like these, but you're still somewhat awkward on the land. Being raised beneath the waves, many surface customs make little sense to you. One such thing is religion. "Beneath the water there is no place for the Gods to hide. There is no sky for them to look down on us from." This is what you and your aquatic bretheren would likely say. In time you may be converted, but until somebody makes a conscious effort, you are atheist. Khalidin is a fairly adventerous and diverse city, even when compared to its sisters. Though you don't care, there are shrines to the gods and goddesses Tareniti, Conlea, and Taryt. Your home is technically under the water with your mother, but now that you have surfaced you live in a tavern. You board in the tavern closest to the lake you called home, a place called 'The Siren's Call'. Your occupation is that of a fisherman, and you make short work of your quotas. This is boring but fast work for you, and it leaves the majority of the day for you to explore. As you trod the streets you occasionally pick a random noble pocket. As time progressed you mortered certain berries with aquatic weeds and you now hold a side market of selling quality poisons. Whether those poisons are for insects or kings is generally up to you.
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