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Old 04-05-2001, 08:20 PM   #1
Duneswalker
Dungeon Master
 

Join Date: April 5, 2001
Location: Dearborn Heights, Mi, USA
Posts: 53
I could never relate well to a thief, I am not prone to use stealth or scouting much. I do realize that in IWD/HOW I do need a thief for traps. I'm mulling over these scenario's, keeping in mind I don't plan any stealth backstabs (I'm a Paladin and I play "honorable" (corny I know, I've been roleplaying an adaptation of this party for 20 years on and off) which would fit my playing style best and still give me my needed thief abilities?

A) Dual a Thief to Fighter as soon as my traps are at 100%
B) Dual a Fighter to thief at L9
C) Multiclass Fighter/Thief
D) Dual Thief to Mage

D seems like the most efficient just because it would help the mages HP

I like the first three because then the thief could be in the first or second slot which means that he could detect before everyone trips over the traps.

Also are items for fighter/thief or mage/thief a big consideration.

I thank you for your opinion.
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