With the deep gnome +/- stats, I'm not sure if the above build will become once you make the character, but I get your gist. You can do without weapon proficiencies, though it may not be a bad idea to take a ranged weapon. Take a bunch of the fighting feats: dirty fighting, improved critical, etc. If you have the EU component of improved monks, you can also take the weapon finesse feat to add your DEX modifier to your attack (the mod makes monk fists count as small blades). If you want, you can take the +save feats such as discipline to compliment the monk's natural defenses, making him both untouchable and uncurse/fear/stun/etcable.
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