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Old 11-25-2009, 09:20 AM   #17
robertthebard
Xanathar Thieves Guild
 

Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
Default Re: Second Impressions

My strategy is a bit different, if I have a healer spec'd mage in party. I let my main tanker, whether that's Allistair, or Shale tank the boss, and slave the healer to keeping him/her alive while I burn down any mages. That said, I've ended up with Lelianna or my dual wielding rogue tanking a few times, due to dps issues with tankers. Threaten looks good on paper, but if he's not hitting, it's moot. This is usually an issue early, more than late, however.

The cutscene propensity to ruin ambush setups is the only thing I've complained about on BioWare's little social gathering site. As a novice scripter, I could do better triggers for them. All they'd need to do is get the location of the chars in party when it's getting what chars are in party, and reset their locations after the cutscene. That said, it's not such a big deal to get through, it's just a pain in the butt.
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