They were just too hard to solo, so I have slightly tweaked the main spawns. Give me some feedback if they are just right now--I tested them with a few char builds, seemed better.
Update on new content: Either tomorrow or Wed I'll be opening a huge new tower in Skullport (its the tower you've seen there, but could never enter), and it'll have multiple levels to work--for mid level characters. 12-17-ish and unique loot to find.
Also, a few changed/additions to the new Skullport area--adding in more treasure areas, and a mini-boss of the Xanathar.
Then, I'll be working on adding in some more quests, opening stores (which may happen Wed, I dunno..) as well as the beginning of the Guilds.
Adding a new complete set of items for high level Wizards, which should help out.... um, A LOT!
Then, dropping quests into the small town outside of Waterdeep, and a boat to
Chult's Jungles! (Which is going to be freaking awesome) as will be the other areas outside of Waterdeep coming.
I have a script re-written up for the main storyline, which I think will also be neat, and be quite large--a 15 element chained main quest. It'll also give you a peak at what is coming for Halaster in the Forgotten Realms. (Officially)