It's not a bug. Somebody in here explained the method used this way: Each time you roll, you roll for your TOTAL hit points. There is a range for each type of character, race, level, attributes etc. If you roll and get less than you already have, you get one. Most people that like to reroll soon get to the top of the range and thereafter seldom get more than one. I suppose the same sort of thing works for attributes. IMHO it doesn't matter, though I do reroll for extra attribute points. Hit points don't really matter too much in this game.
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