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Old 11-12-2001, 07:27 AM   #1
Caine
Elminster
 

Join Date: October 10, 2001
Location: Johannesburg,Gauteng,South Africa
Posts: 405
PLEASE NOTE THESE TEMPLATES ARE AVAILABLE AT
http://www.sorcerers.net/Games/BG2/index_editors.htm
AND HAVE NOT BEEN CREATED BY ME,I AM JUST DIRECTING THEM TO YOU.


TEMPLATES
DESCRIPTION

You could add six templates to your character when the requirements are met. These are all the advantages of them and what you need to apply these.

HALF-CELESTIAL (Air Elemental)

- 75% probability of double movement speed
- AC +1
- Str +4, Dex +2, Con +4, Int +2, Wis +4, Cha +4
- Immunity to acid, cold, disease and electricity
- Special abilities:
Level 1-2: Protection from Evil 3/day, bless
Level 3-4: Aid, Detect Evil
Level 5-6: Cure Serious Wounds, Neutralize Poison
Level 7-8: Holy Smite, Remove Disease
Level 9-10: True Sight
Level 11-12: Holy Word
Level 13-14: Iron Skins
Level 15-16: Holy Bolt
Level 17-18: Summon Servant (Greater Air Elemental)
Level 19+: Resurrection

Needed to add the template:
- Level 11 or higher
- Good alignment
- 50.000 gold points


HALF-FIEND (Demon)

- 50% probability of double speed
- AC +1
- Str +4, Dex +4, Con +2, Int +4, Cha +2
- Immunity to poison, and have acid, cold, electricity, and fire resistance 20
- Special abilities:
Level 1-2: Doom 3/day
Level 3-4: Hold Person
Level 5-6: Unholy blight
Level 7-8: Poison 3/day
Level 9-10: Contagion
Level 11-12: Unholy Word
Level 13-14: Stone Skin
Level 15-16: Abi Dalzim's Horrid wilting
Level 17-18: Gate (Fiend, but as ally)
Level 19+: Destruction (special Wail of the Banshee at -6)

Needed to add the template:
- Level 11 or higher
- Evil alignment
- 50.000 gold points


VAMPIRE

- AC +6
- Str +6, Dex +4, Int +2, Wis +2, Cha +4
- Regenerate 1 HP every 2 seconds
- Domination at will at -4
- Summon Monster III at will
- Cold and electricity resistance 20
- 2 Level Drain and 4 Constitution Drain for every hit with the fists
- Change alignment to chaotic evil

Weaknesses:
- Cannot walk outdoor in the day hours or take huge damage every second until slain (if remain outdoor)

Needed to add the template:
- 15.000 gold points


LICH

- AC +5
- No pause between spells
- +3 to spell casting speed
- +5 spell per level (both wizard or cleric)
- Immune to cold, electricity, polymorph and mind-affecting spells
- Special Touch (fist): every creature hit must save vs. breath or be permanently paralyzed (cannot be dispelled)
- +1 to Hit, 15 resistance to all physical attacks
- +2 to Intelligence, Wisdom and Charisma
- Change alignment to neutral evil (if good)


Needed to add the template
- Mage, Cleric or Druid of level 11 or above
- 60.000 gold points


SKELETON WARRIOR

- AC +4
- Damage reduction by 15, +1 to Hit
- Magic Resistance 28%
- +4 to Strength and +2 to Charisma
- Change alignment to neutral evil (if good)

Needed to add the template
- Fighter of level 9 or above
- 30.000 gold points


DEATH KNIGHT

- AC +2
- +4 to Strength and a +2 to Wisdom and Charisma
- Detect Illusion, Detect Invisibility and Cone of Cold at will
- 2/day Miscast Magic
- 1/day Special Fireball that does 10d6 damage
- 1/day Gate with 35% to summon a Fiend and 20% to summon another (as allies)
- Magic Resistance 25%
- Lose Paladinhood

Needed to add the template
- Paladin of level 9 or above
- 30.000 gold points
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