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Old 11-16-2001, 12:23 PM   #5
Russ
Manshoon
 

Join Date: November 9, 2001
Location: Texas, baby!
Posts: 163
quote:
Originally posted by Debaser:
i think an Archer, of all people, would own an ammo case from his training days even.


I'm not comfortable using cheats, as I've found that unless I've really played the hell out of a game, I stop enjoying it once I really start messing with it: besides, a 40-arrow quiver is a big quiver. I can't see ranger types burdening themselves with more, nor having universal access to such major magics. But it strikes me as an issue. BGII is much better than BGI and a lot of the others for weapon variety, and the various enchantments on arrows and bolts are good. But if you can't hit your enemies... and also, an archer is a missile specialist, right? What about other missiles? I'd be truly shocked if anybody on this board did anything with throwing knives, for example, evne though, if I were a truly urban fighter, I'd be all over having custom arms of that type enchanted (I'm a committed martial artist IRL, and I can definitely tell you that once you get skilled, most off-the-shelf weapons don't satisfy you. Even if you find one brand really useful (I like Kimber .45, for example), you always find yourself desiring some piece of custom-made gear). Darts of biting can be found, and they're useful, but they take a full weapon slot, and there are few to no alternate missile types with serious enchantments. If there were a patch for increasing magic weapon diversity while keeping game balance, I'd be all for it.
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