Quote:
Originally posted by Faceman:
Now don't go around frightening people, people [img]graemlins/idontagreeatall.gif[/img]
Of course vampires are tough, but there are some weapons and tactics that will take the "un" out of "undead" fairly early in the game:
- Daystar has already been mentioned. While the sword alone isn't that effective Sunray will put almost any undead creature to (Near) Death.
- Azuredge, a throwing axe with the ability to slay undead if save is failed can be purchased at the CC once the slaver quests are finished
- Negative Plane Protection on one tank and ranged support from all the others
- A scroll of protection from undead will also do the trick
- You're outdoor, so have your druid use "Call Lightning". It's a kickass spell andmost importantly party-and-neutral-friendly
- To be able to cast arcane spells you can either purchase a magic license at the government district or just do one simple spell (preferably invisibility or Shadow Door) with your mage alone (keep the others away) and run out of sight when the Cowleds teleport in. Thus you don't need to fight them (yet)
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to add to your list, Mace of Disruption +1(+2, with improved MoD) is considered to be
the most effective undead-destroying weapon in the game, by some. The improved version even grants Negative Plane Protection when used! How nice is that? The downside is, its found in a rather annoying place, considering that its meant to kill undead(e.g vampires)...