Thread: Forming a party
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Old 09-06-2001, 11:01 AM   #5
Sir Moosington
Dungeon Master
 

Join Date: August 28, 2001
Location: Milton Keynes, UK
Posts: 82
My personal favourite for IWD is

Dwarven Fighter
Human Paladin
Human Druid
Gnome Illusionist/Thief
Human Cleric
Half Elven Mage

I think having a pure thief is pointless. Only three skills matter in IWD pick locks and detect traps. Hide in shadows is only useful for scouting, invisibility is much more useful, as you can open doors and disarm traps without becoming visible. After 5th or 6th level he's not bringing anything new to the party.

Druids spells are pretty cool - low level offensive spells that clerics don't get, some healing and the awesome Static Shock (lvl 4). Plus shapechanging makes them really versatile at high levels.

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Supreme executive power comes from a mandate from the masses, not some farcical aquatic ceremony
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