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Old 06-08-2001, 05:10 PM   #3
Traute
The Magister
 

Join Date: March 19, 2001
Location: Hamburg/Germany
Posts: 146
GRomi, all the classes can use two weapons, provided they

1- are members of the Warriors' Guild (easily done by guild-hopping),,
2- at guild-lvl 4 (after the Ghost of Gliebott quest) buy the DoubleStrike trait, so the Second Weapon skill becomes available,
3- continue training that skill.

At first, until about lvl 4 in that skill you'll rarely see them using their second weapon. If you buy enough levels, they're killing machines. Note that most decent secondary weapons are daggers, the wakizashi +1 being one of the exceptions. I've blessed my second weapons up to damage 41; they're mostly Main Gauches +2, and have a max damage of 13 when you find them.

As Ryanamur said, it's much better to class-change more often. Assassin becomes available when you're about half-way through the game, Zenmaster and Valkyrie about an hour or two before you face Cet (however, it's up to you to give them some training before you return to the Pyramid). You get more skills, spellpoints, hitpoints that way, and it's much more satisfactory to have a wide range of skills/spells instead of having to search frantically for the one char who's supposed to have Breath of Air. Don't get me wrong, certain skills should only be trained by one char, like Forge, Blessing/Enchant, Disarm, Pickpocket, Scout, Artifact, but if you specialize, it's advisable to train to a high lvl. If you're into blessing your weapons up to the maximum, you need a Forge specialist with skill 12; the Blacksmith wanted to charge me 177,000 gold to repair my fully blessed Wizard's Blade.

I hope this helps. Happy adventuring!

Traute

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