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Old 10-20-2000, 02:06 AM   #2
EH_Portia
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A) Yes, the guild quests are totally ■■■■■■■ nutbar. By the time I figured out what was going on, I had the following system worked out for accepting and completing quests: 1) have each party member eligible to attempt a given quest accept the task 2) complete the task 3) walk each party member back into the quest bearer's store/house and receive completion bonuses for the quest.

the problem is that even though the first towns allow some quests to be indefinitely repeated regardless of who completed them or not, there will be quests in the future that can only be completed one time only and it becomes unavailable for others to do.

B) Yes, you actually have to exit the game and load from in-town. Sad, but true.

C) You are stuck with the font that a given resoultion produces, period.

D) Toad Village? Inside the shaman's house, right smack-dab in the center of the floor, there is a trap door that he should open for you. If he doesn't open it, then try clicking on it yourself and it should swing open for ya. You want to jump down that trapdoor hole and follow it to another section of the map where the said baddies for the quest are hiding ... you'll know them when you see them, they'll remind you of Scaaban from the Crypt.

-EH