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Old 05-17-2003, 01:21 PM   #4
Wyvern
Ironworks Moderator
 

Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
CHAPTER FOUR

As the sun crested on a new morning, Missy Hissy stretched her arms and legs, and collected her gear to head back to the crypt at Bearsault one more time. "Toads and Skeletons," she muttered. "What I wouldn't give for some serious competition..."

Climbing down into the crypt, she searched the tombs she had uncovered previously, and discovered that a sword remained in one of them. "How'd I miss that before?" she wondered. "Better get my eyes checked out in Ishad N'ha. I'm missing too many things, and missing things gets you kilt."

Returning the sword to the warrior guildmaster, she was pleasantly surprised with another guild promotion. Alas, no new training opportunities with this one, but she'd get by... if she didn't strangle that wizard's guildmaster first! Was he ever repetitive and obnoxious -- she'd take care of the Teporn guy as soon as she could.

Heading back up the river towards the toad village, she spied a cave on the northern edge of the small lake just before the village. After tying up her raft (and fileting yet another school of piranha), she headed into the caves and soon discovered the fabled Oracles of Ishad N'ha.

Fabled is right. They looked about two hundred years old, and the one who talked sounded like his (or her?) vocal chords hadn't been tuned in a century. Eventually, the old bat talked about destiny, and sent Missy through a hole in the wall that had been hidden in the shadows. Or so she thought...

Following the caves on out, she spied a dark trail through the forest, and suddenly was beset by a swarm of locusts! Cursing in the dim light, she drew her sword and returned the favor, slaying the foul priest who had really messed up her morning stroll. Looking at him, she realized he matched the description of the guy the wizard wanted her to off, so she ran back to Valeia to check.

It was indeed the right foul priest (not like there wasn't a surplus of them), and the guildmaster expressed his gratitude. Of course, he then asked her to complete another task, retrieving an orb from Herespia, but Missy had a pretty good idea where that orb was. Accepting his task and promise of future payment, Missy headed up-river to Ishad N'ha and the serpent temple.

Before heading to the temple, Missy stopped at Ishad N'ha to see if there was anything of use. She picked up a few more cure poison potions, and checked into a couple of new guilds. Fortunately, everyone had work that needed to be done, so money wasn't going to be a problem for a while. Two request for work at the serpent temple, and two at Shurugeon Ruins. She'd hold off on the Ruins for a while -- she still needed that orb. Stopping at the Bushi dojo, she found that her father's merchant skills were ever in demand, and that there was a hot market for Takekatsu arrows. Not her cup of tea, but if someone wanted 'em, she'd be happy to sell them. Her first order was for a hundred thousand arrows...

Approaching the temple, she found a crazed priest standing outside (were there any normal ones?). He babbled about Kerah and a mission, and gave her a strange-looking key. He said it opened a secret door in the temple, so she pocketed it on the off-chance it might be useful.

She swung around to the back door of the temple, more based on a hunch from the gods than anything else. Sneaking in, she saw a foul beast through a grate -- a snake-bodied woman, it must have been that naga. Not seeing an easy way to get to the naga (or for the naga to get to her), she began exploring and soon found herself face-to-face with the high wizard of the temple himself, a wizard named Crude, or Kruge, or something like that. He offered to let her join the temple, and since she was sitting pretty happy on money (thanks to those takekatsu arrows), she agreed. The fact that several other priests were walking by had nothing to do with her decision... honest....

She wandered around, trying to figure out how she would get the golden coins from the priests, when she finally decided to just ask them if they'd sell some. Sure enough, just about every priest was happy to sell a golden coin to her. Only problem was the Dowry priests, who seemed to have a strategically short-term memory when it came to remembering who had made donations recently. Missy kept paying the extortion until one dowry priest got too frustrated. Seems he didn't like collecting his money with a whole lot of "regular" priests around, and he flipped his lid, wanting Missy to head down to the Sacrifice. Missy decided that wasn't in her plans, and out came the swords.

Moments later, all was peacefully quiet in that chamber... but now all the priests were after her. So much for buying coins peacefully... she now had to slash her way to the front door, where she ran back to Ishad N'ha and gave the coins to the rogue guildmaster. He decided he wanted her to go on a book hunt next... no telling what strange things these rogues had to do.

She ran back to the temple, collecting several figurines and a snake statue as she went through the initial gates. Then, realizing the darkness of the hour, she crept into one of the rooms in the serpent's hold and locked herself in, waiting for morning time and the chance to test her blade yet again.


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Enjoy.

*B*
Minister, etc. (ret.)
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