Vamps are very suspectible to the ole standby Magic Missle.
I have my Dwarf Beserker equipped with Azuredge in the doorway to take the punishment.
Behind him I have my 3 mages (I'm in Windspear Hills).
I have my 3 mages target 1 vamp with magic missles. By the time each Vamp gets to my Dwarf - the Vamp is "nearly dead" and 1 thwack with Azuredge finishes them off.
Also - make sure the first character in the vamp room (in this case my dwarf) is wearing the helmet of charm protection. Dire Charms suck!
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