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Old 11-23-2001, 11:37 AM   #7
Yorick
Very Mad Bird
 

Join Date: January 7, 2001
Location: Breukelen (over the river from New Amsterdam)
Age: 52
Posts: 9,246
Hey, just a quick post. I just noticed Elves can only specialise as Diviners or Enchanters, and Half Elves, the same, plus Conjurers and Transmuters.

Now, how's this? A Diviner has to have 16 wisdom! Yet only 9 Intelligence and 6 Dexterity/Constitution.

An Enchanter has to have 16 Charisma, plus the same Int/Dex/Con minimum.

A Transmuter must have 15 dexterity.

A Conjurer 15 constitution.

Necromancer, 16 wisdom (I though Xzar was insane???)

Abjurer 15 wisdom.

Invoker 15 constitution

Illusionist 16 Dexterity.

I never saw all that in any manual I read.

Interesting though. I wonder why the restrictions, and if high wisdom has any benefit for a Diviner or Necromancer other than roleplay value.

Anyone?

Oh, Wild mage has no such restrictions.
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