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Old 01-31-2004, 05:51 PM   #2
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
The KILLSW01 was (obviously) never intended to fall into the players' hands--but it does serve two purposes:
1) It's a debugging tool. Suppose BioWare wanted to test a certain encounter, such as the battle with the Shadow Dragon, but didn't want to spend half an hour actually fighting through the Temple Ruins to get to the Shadow Dragon. So, just slap on a KILLSW01 and get there in 2 minutes.
2) It's a plot-ensurance device. Suppose, in Chapter 2, you chose to side with the Shadow Thieves. Also suppose that, when you meet Aran Linvail, for whatever reason you choose to fight him, or you fail a Pickpocket against him, or whatever. This means that Aran very quickly find himself dead, and you find yourself with no way to get to Spellhold. You cannot progress with the game, and you're up s* creek. So, instead, BioWare implemented Arkanis Gath, who wields the KILLSW01. If you turn Aran (or any Shadow Thief that you happen to be working for in Chapter 3) hostile, then *POOF* Arkanis Gath pops up, and *BAM*, you dead. Teaches people not to do things that might break the plot.

As for the skyship parts, Shadowkeeper lists many items that were present in BG1, but not used in BG2.
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