Re: Second Impressions
I like the group heal for things like Scatter Shot, which is a nightmare for mages, errant, or enemy Fire Balls, etc. For the tanker, Regeneration as it cools down can save a lot of mana, depending on how overwhelmed we might get.
For Revenants, I've found that a pure dps party with one healer seems to work better. My Ranger's party was Zevran, Lelianna and Wynne. That configuration seems to burn the bad guys down a lot faster.
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