Quote:
Originally Posted by robertthebard
Threaten works, if your tanker is hitting while it's active. In my experience, if the tank's not hitting, you may as well just use Taunt as it cools down. Taunt has the advantage of being a 360 AoE, as opposed to a single target skill. Yeah, it puts a strain on a healer's MP, but at least the healer can focus on one char, instead of trying to heal the whole party.
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I've found that with Wynne who has 40 in Magic and Will power that the Group heal spell actually restores more points, and then I do use the single person spell to beef up whoever is lowest...but honestly running with Morigan and Wynne in my party no one ever really melees except on revenents and Dragons. All others fall to ranged and AOE attacks.