I used, after asking the same question on this forum, animate dead x 3 b/c skeletons are not affected by 'mind' spells and chaotic commands x 3, cast on my fighters (me,minsc,mazzy). I then leave my mages/clerics back to beat on the umberhulk with ranged weapons/spells and let the fighters and skeletons hack the mindflayers. It worked great!
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