indeed
{gives secret psychologist handshake}
i've just started online role playing here on ironworks and have been indulging in overcomplicated musing about what it says about the character-'executive' relationship (or something like that)
say, for example, my character tells another gamer's character that they should go to kill the dragon - the other character refuses
now is that their character refusing to go along with my character?
it is the player not wanting his or her character to do it?
or is it the player not wanting to be 'told' by me (via my character) what to do and refusing via his or her character?
or something else
and don't get me started on in-character references to the game environment or similar
i did say musings rather than well formed thoughts
there are layers is basically what i'm saying
|