That is what I was saying. However, you do have some time to get some spells up
if you plan it correctly. Wait for the long-winded one to finish casting his dispel, and then set them up. Your mage is the primary target of the golems (at least) so that character has to be defended. If you have the party line up set as usual, your mage will be in the middle or at the back. Your fighters concentrate on Belifhet, your bard on the War Chant, the cleric healing as appropriate, your thief...depends on class, and the mage looks after his/herself first, and the party second.
Oh, of course, the druid gets those static charges back up.
[ 11-16-2002, 08:03 AM: Message edited by: Lord Brass ]