My current party consists of:
Fighter - Male Half Elf
Fighter - Female Half Elf
Ranger - Male Half Elf
Cleric - Female Half Elf
Mage - Female Half Elf
Thief - Male Gnome
I favor the ranged attack strategy since I have 4 characters that can use bows. Also, I love having the cleric spell Animate Dead as 3 out 7 castings, gives you Skeletal Archers (YAY). Then I have the mage just for the damage over time spells like Melf's Acid Arrow. The monsters are usually dead by the time I get to casting that spell, but on those rare occasions where I pull more than one monster, the added range attack of the mage, usually does the trick.
Lord Teppenwolfe
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