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Old 09-30-2002, 06:18 AM   #5
Dehamum Glouch
Elite Waterdeep Guard
 

Join Date: November 17, 2001
Location: Australia
Posts: 7
The Cleric class can get through this pretty well via the animate dead spell.

*You can call up 6 mates to help you out, greater boneguards, zombie lords and cold bones (others? I'm only a lvl 10 priest) Try and get a variety.
*These guys last 16 hours, hence after summoning the first lot you can have a sleep and they will still be there.....with more in reserve.
*You can then buff them up with many spells....haste, champions strength, bless etc
*healing is a bit tougher for our undead lads, normal cure spells don't help but lay on hands and healing circle work.
*the priest can stand back and just use some returning darts or arrows, basically let the boys do the work. (infact he can't move in as summoned creatures tend to disappear)
*Add some attacking spells.
*You must be aware of which undead can take and give various types of damage, piercing / bludgeoning eg If a greater wolfwere (slashing dmg) appears lead in with the skeletons rather than the zombies etc
*Pick and choose enemies as some of pretty tough...like elementals.
*You can also call in other summoned creatures for fodder, lead in with them, they won't last long, but at least everybody else gets a couple of hits in.

The advise comes from skullport.com and works pretty well.

Cheers
Dehamum Glouch is offline   Reply With Quote