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Old 05-08-2003, 07:03 AM   #7
TaSSaDaR
Baaz Draconian
 

Join Date: August 27, 2002
Location: Russia
Age: 38
Posts: 734
The gadget is very precious for me as a spellcaster. Even single -1 to casting time is relevant when you are in a middle of combat. And with both the Amulet and THE ROBE MMMs are cast instanteously [img]smile.gif[/img] That is very good to cast&attack tacktic.

Level-draining could be a pain in the rear if you are soloing a non-cleric class. Got ambushed by vampires once, was level-drained quickly so most of my arsenal vanished. Had to use Invis and flee the area as a coward. After that I always get the Amulet ASAP.

It is useless if you already have killed every single vampire in the game (I doubt), or if your main vampire-killing force is fighting type. Fighters cant use the Amulet.

ADD]As for ch2-3 quests... There are numerous side quests avail in ch2-3 (and 6 [img]smile.gif[/img] ). Those include: De'Arnise Keep, Tradesmeet trouble, Windspear Hills worm and many others. Thats what we were speaking about.

[ 05-08-2003, 07:05 AM: Message edited by: TaSSaDaR ]
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