I believe the current code makes sure that experience points don't exceed the current level limits in either direction.
I think the GiveExperience event won't use negative numbers. I'm not sure what happens after combat if the monsters have negative experience. The character code allows exp pt removal, but there might be some checks before that which ignore exp pt totals less than 1.
Is giving negative exp pts something that should be allowed? I would still need to make sure the character stays within the limits of the current character level (at least until level drain is implemented).
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CocoaSpud<br />Dungeon Craft Development Team<br /> [url]\"http://uaf.sourceforge.net\" target=\"_blank\">http://uaf.sourceforge.net</a>
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