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Old 01-22-2005, 06:31 PM   #4
Legolas
Jack Burton
 

Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 39
Posts: 5,459
If you want to make the most out of the assassin class, you'll either need invisibility spells or a good Hide/Move Silently.
The Rogue and Assassin classes are all about sneak attacks.
The Shadowdancer class allows you to maximise your Hide and Move Silently skills, so you'll get many sneak attacks indeed, and get the most out of the Rogue and Assassin classes. It's a powerful combination if done right.

The Weapon Master class is all about Critical Hits. To make the most of that, your weapon of choice is important, as is your base attack. You'll also need a good number of feats. Because of that, the Fighter class is a good candidate to start out with, as it will let you take WM levels very early on. Alternatively you'll want to make use of the Devestating Critical feat, in which case a Bard/RDD/WM is the way to go for the +8 bonus to strength it gets you.
You can of course take the class for the coolness or rp too, in which case none of the above should be an issue whatsoever.

All in all, critical hits are more powerful than sneak attacks. The sneaks do more damage eventually, but you'll not get as many of them. Also, enemies that are immune to sneak attacks can still suffer critical hits, whereas enemies immune to critical hits are also immune to sneak attacks.

You'll find a good number of those kind of foes so it's a good idea to have a back-up tactic or two. Like traps, or a respectable combat ability.

In any event, I'd not combine the two. Weaponmaster + Ranger is better than Weapon Master + Rogue. The Shadowdancer does work with Ranger, but you miss out on some Sneak Attack bonusses which are very useful indeed.

Personally, I'm a big fan of the SD class and a hater of Truesight and Palemasters [img]smile.gif[/img]
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