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Old 10-16-2001, 08:45 PM   #27
StarVid
Elminster
 

Join Date: September 23, 2001
Location: Istanbul (not Constantinople)
Age: 45
Posts: 486
I'd like to agree with you, but I don't.

It was like this on battle.net. All the cheaters would talk newbies out of being purists. That's where the pkers, pkkers, and hacked characters with 500hps with an armor class of 1,000,000 came in. It became impossible to get into a legit game. It was also like this for PnP D&D. When I first started, everyone was into playing by the rules and not going for the ubergod character. Then as time went on, the "younger generation" (though they were only a few years younger than us), wanted to play but would all play these cheesegods.

In short, all this "customization" ruined battle.net, ruined PnP, so if somebody is going to ask about cheats, I'm going to be a smart ass.

Though I should add, I'm not against cheats in some very rare occasions. For example, one time in BG1, after the showdown at the palace, I couldn't talk to Belt for some reason, he just wouldn't speak, in that case I wouldn't be against using a cheat to teleport to the entrance to the underground place (since you were going to end up there in two seconds anyway if the game was working), but hacking in +50 swords is too much.
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