Thread: BEST TIPS!
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Old 04-25-2003, 02:07 AM   #176
Bungleau
40th Level Warrior
 

Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
So what does the patch really do?

Thanks to the efforts of the knowledgeable posters here at IW, what follows is a complete and exhaustive list of what the patch actually does. It's complete 'cause we're done, and it's exhaustive 'cause we're tired

The patch giveth, taketh away, and doeth nothing as follows:

The patch giveth...
  • It lessens the "Crazy Dance" bug when you go to pick up an item
  • It fixes the "Inn" bug to where items stored on characters in the Inn won't randomly disappear
  • It fixes crashing when using thrown items such as knives, throwing axes, miners bombs, etc.
  • It fixes the Vampire Ring bug to where you can now equip the Vampire Ring without crashing to the desktop
  • It allows you to adjust the lighting in the dungeons when in D3D mode. This feature will NOT work in software mode.
  • The Colanth's Eye will no longer disappear if you leave the area in the Dragonspire quest.
  • The Scabban quest now correctly identifies you having completed the quest if you meet Scabban outside of his "lab"
  • You are required to physically visit the Toad Village quest (i.e., ENTER Toad Village) to receive credit for the Warrior's Guild quest.
  • Allegedly, it was supposed to fix the "toad stuck in tunnel" phenomenon. Many people running the patch still claim this exists, though.
  • Kerah's Elevator in the Shrine of Anephas no longer is disabled once you leave the area, so you can visit the hidden shrine multiple times.
  • The teleport bug in the Pyramid of Cet is fixed (allegedly) so you can re-enter and exit the pyramid after the Endgame.
  • The Spirit Shield trait now works appropriately.
  • Cleared up a crash when trying to exit Shurugeon Castle
  • May correct the "Torin's backpack is still too full" problem
  • The character who brings back the Band of Boars gets a one-time multi-reward when they go back to the pawn shop.
The patch taketh away...

  • The ability to use the "Infinite Gold Bug" feature of the Inn (to get large amounts of gold at the beginning of the game)
  • The ability to use the "Toughen" cheat outside of a city gate to permanently increase a character's HP
  • The ability to get multiple credits for a quest by clicking on and off a character's portrait rapidly while the questgiver is acknowledging the quest
  • The ability to get credit for, and still keep, very useful quest items in the game by trading them to another character while the questgiver was still talking. Examples here are: ARDIBREN'S KEEPSAKE, ASSASSIN'S DAGGER, MONK'S WARD, NO-DACHI OF THE STONE, BAND OF BOARS, STONE OF CLOVER
  • As above, the ability to get multiple assassins or zenmasters by trading the requisite quest object (ASSASSIN'S DAGGER or TOMES OF CREATION) to another character while being offered the new role.
  • Removes the Jathil quest multi-reward bug, along with the Grue Morde quest multi-reward bug.
The patch doeth nothing...

  • Does not remove the Leprechaun multi-reward quest bug, nor does it remove the Open Shrine multi-reward quest bug.
  • Does not correct the sequence of Sebastio's quests.
For any additions to the list, send me a message... somehow...

Now go out there and barbecue a Worgur or something [img]tongue.gif[/img]

[ 07-22-2004, 10:35 AM: Message edited by: Bungleau ]
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