Re: My Review of Warden's Keep
Changes between console and PC are a lot more than just the camera viewpoint and controls.
The console version has been changed to make it an action-RPG, whereas the PC has been kept as a PC RPG.
For example, in the console version you can play for hours without having to pause in combat. The over the shoulder view in the console versions changes the whole tactical battlefield, and because of this, only on the console versions, the friendly fire option is switched off.
The console version, because of these changes, is a much faster based game than on PC, much more action orientated than on PC and much more different in gameplay terms than on PC. All this as well as control and camera view terms.
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