Well, every now and then, I give Fighter a second chance. And I regret it. The feats might be fun for a while, but you can only become a master of so many weapons before it's boring. And the saves-boosting feats are nice, but don't really have a huge effect, not when compared to the Paladin's Charisma, or a Barbarian's Rage.
True, in a mass fight, a Paladin would have better survivability than a Rogue and his poor d6 hit points. But he'd go down with a bang [img]tongue.gif[/img]
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