Re: Second Impressions
I'm with you on the Threaten skill. I find the tactics screen hopeless in view of the difference in opponents and tend to manage by pausing and instructing individual party members on their next move.
I did find at first that when targeting party members on enemies my PC defaulted to Threaten. Now I make sure that the tactics for my PC and party never include it.
Heal is hard on a mage but lifeward can be a blessing.
If Bioware ever listen to you Robert, ask them to let the party have an exit when they are being pounded upon.
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