Thread: new kit contest
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Old 09-26-2001, 07:35 AM   #28
Zoltan
Symbol of Cyric
 

Join Date: August 17, 2001
Location: Waterdeep
Age: 43
Posts: 1,222
I like to hear your ideas,advices,thoughts about this class I created..

WARLOCK

Warlock: Warlocks cast spells with the magical energy within. Legends tell that they possess draconian blood. True or false, they have a potential power within which lets them cast spells without spellbook. They don't memorize spells, they don't scribe scrolls. They cast spells with their magic potential.

A Level 1 Warlock starts with 10 spell points and he cast spells with these spell points. For example, a 1st level spell costs 10 spell points, a 3rd level spell costs 30 spell points. A 6th level Warlock has 60 spell points, (if he doesn't have any bonus spell points, High Intelligence gives bonus spell points) so he/she can cast 1 fireball and 3 magic missile or 4 burning hands and 1 mirror image. They gain new spells as they advance level.

A Warlock gains extra HP and SP when he advances level. He gains additional 10 + Int-15 spell points.

The difference between the Warlocks and Mages is their spell casting style and form. A 16th level Mage can cast five 1st, 2rd ,3rd ,4rd level spell; four 5th level spells; three 6th and 7th level spells and one 8th level spells. The total is 31 but a 16th level Warlock doesn't have 310 spell points. A 16th level Warlock with 17 Intelligence has 192 spell points. So there's a penalty for quantity of spells and an advantage for spell selection. You don't worry about "Oh Why I didn't memorize this spell!" Also you don't have a horrible spell quantity limitation like Sorceror class; you don't gain only 1 new spell per level.

Warlocks gain 1 + (Int-15) new spell for every level they advance. So If your intelligence is 17 you got 3 new spells as you advance a level.

Specialist Warlocks can cast the spells of their opposite schools but they have a penalty at this point. It costs more SP if they cast an opposite school spell, and lesser SP if they cast a specialized school spell.


Racial Requirements

Only Humans, Half-Elves and Elves can become Warlocks.

Ability Requirements

CON 13
INT 15
WIS 13
CHA 14


Weapon Proficiencies

They can be proficient with dagger, club, schimitar, spear, sling, staff and dart. A Warlock who wields an item which has "Dragon Slayer" ability takes 1d2 hp damage and drops the item instantly.


Class Features

They gain an extra +1 to their saving throws for Breath Weapon per 3 levels.

They gain an extra %2 magic resistance for every 3 levels.

They gain %1 resistance against fire,acid and posion per level.

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I like to hear your ideas,suggestions,thoughts about this class. Thank you..
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