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Old 03-24-2003, 11:58 AM   #3
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 36
Posts: 2,187
It's just the game engine way of dealing the damage for spells who allow a save for half.

For a spell that deals XdY damage and allows a save vs. spells for half (spells like the ones you mentioned), it goes like this:
(1) Roll the save dice. If the victim fails deal (X/2)dY damage.
(2) Deal (X/2)dY damage.

Sometimes there are other parameters, but this is the basic formula. [img]smile.gif[/img]
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