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Old 07-20-2001, 03:23 PM   #38
Unknown Origin
Elite Waterdeep Guard
 

Join Date: July 12, 2001
Posts: 5
Quote:
Originally posted by Tuor:
In no particular order:

Mage spells
Hold person
Greater Malison
Melfs miniture meteors
Ice Storm-great for disrupting mage spells (although admittedly crp against anything else)
All the sequencers, contingency, trigger spells
ditto the magic protection spells
animate dead, monster summoning
chromatic orb
emotion
sleep (against nasty irritating little monsters I can't arsed to fight 'properly')
blindness
web
stinking cloud
skull trap
slow
Otilukes resilient sphere-I use it if I' fighting someone powerful and I'm having trouble with them, put 'em in the sphere and heal up) alternatively put your seriously wounded character in until the fights over)
spider spawn-love it
BREACH
power word silence
and anything over level 6 pretty much (with a few exceptions)

Priest spells
sanctuary
doom
miscast magic
silence
holy smite
glyph of warding-fire it straight at em
zone of sweet air
free action
holy power

My all time fave is power word silence because it shuts up gobby mages

Dude, you just listed a bunch of spells, many of which are not even underrated, just unmentioned thus far.

I mean geez, I was fully expecting to find Goodberries in there, after all that's underrated too.
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